Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.

Title:Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
Edition Language:English
ISBN:9780812972153
Format Type:

    Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Reviews

  • Andrew

    A hell of a good read, especially if you grew up playing id games and/or have a background in computer programming. The story has all the elements of a great Greek tragedy: the unlikely rise to succes...

  • Mark Sanchez

    There aren't many specific details from this book that I want to remember. The dynamic between the two John's and the employer at which they met is interesting: the stealing the computers at night, wo...

  • Rob

    Executive Summary: This book is what I wish Console Wars: Sega, Nintendo, and the Battle that Defined a Generation would have been. As a huge fan of id games growing up, and a software developer this ...

  • Koen Crolla

    It's kind of stunning that even someone as sympathetic and breathlessly ready to take the Johns at their words in every situation as Kushner can't even begin to make John Romero and John Carmack appea...

  • M(^-__-^)M_ken_M(^-__-^)M

    Masters of Doom, David Kushner tells the story of ID Games founders of classic pc games, wolfeinstien 3d, Doom, Quake their creators the 2 Johns, Carmack and Romero, both come across as rebelious anti...

  • Jury Razumau

    “Pizza” is mentioned 39 times. “Render” and “polygon” combined for 19. Would you read a book about Beethoven that only mentions how great were his symphonies and how everyone loved them wi...

  • Brian

    I decided to read this book based on seeing its title on the library shelves. Like many (most?) gamers of a certain age, I grew up with games from id software and its various offshoots, but until read...

  • Dan

    The true story of John Carmack and John Romero and how they created Id software and became the most prolific computer game designers in the 1990s.The story describes how two misfit geeks were able to ...

  • April

    First off, Wil Wheaton, one of the nerd gods narrates Masters Of Doom by David Kushner, so I just had to have it and listen to it. I also figured that Masters Of Doom would be a welcome change of pace...

  • Luke

    During high school, I had a PC. I was a bit bummed by it (largely because it wasn't an Amiga) but that didn't last after, in my final years, Wolfenstein 3D came out. From id Software, the game saw you...